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The Content We Never Got to Hear
As a composer who lives inside this industry, I've watched this happen up close. Japanese people, both individuals and companies, are bad at content business. The root cause is simple: an obsession with controlling content perfectly. And if that perfect control isn't possible, don't release it at all. The result? An enormous graveyard of buried content that never sees the light of day. Take music. There are countless tracks that still aren't available on any legitimate stream
Raito
Apr 152 min read


I went to the Las Vegas EVO.
I went to EVO, the world's largest fighting game tournament, held August 1-3 in Las Vegas. This time “Under Night In-Birth II Sys:Celes”,...
Raito
Aug 12, 20251 min read


The Day Guilty Gear Reminded Me Why Live Music Matters
I went to the GUILTY GEAR STRIVE MUSIC LIVE on April 5th, held at Yokohama Bay Hall. There were no flashy visuals or effects—just pure,...
Raito
Apr 10, 20251 min read


My Taiwan Adventure: Finding New Beats Beyond Borders
Hey everyone! Just got back from an awesome trip to Taiwan, where I was checking out the music and gaming scene with an eye toward...
Raito
Mar 1, 20252 min read
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